<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[How to use Back Buffer for drawing ?]]></title><description><![CDATA[<p dir="auto">I want use <strong>B</strong>ack <strong>B</strong>uffer for drawing my scene.<br />
I want draw all scene to BB and after that draw BB to screen.<br />
With BB I will have no blink effect. And can redraw all screen each frame.<br />
How to create BB and use it? I did not found API for that</p>
]]></description><link>https://community.m5stack.com/topic/1236/how-to-use-back-buffer-for-drawing</link><generator>RSS for Node</generator><lastBuildDate>Wed, 29 Apr 2026 00:40:58 GMT</lastBuildDate><atom:link href="https://community.m5stack.com/topic/1236.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 18 Aug 2019 10:59:07 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to How to use Back Buffer for drawing ? on Tue, 20 Aug 2019 01:27:43 GMT]]></title><description><![CDATA[<p dir="auto">Hi <a class="plugin-mentions-user plugin-mentions-a" href="/user/thrasher" aria-label="Profile: Thrasher">@<bdi>Thrasher</bdi></a>, did you take a look at those libraries? you still didn't mention what it is that you want to do. There is also the framebuf library that may help, search <a href="http://framebuf.py" target="_blank" rel="noopener noreferrer nofollow ugc">framebuf.py</a> on github</p>
]]></description><link>https://community.m5stack.com/post/5247</link><guid isPermaLink="true">https://community.m5stack.com/post/5247</guid><dc:creator><![CDATA[lukasmaximus]]></dc:creator><pubDate>Tue, 20 Aug 2019 01:27:43 GMT</pubDate></item><item><title><![CDATA[Reply to How to use Back Buffer for drawing ? on Mon, 19 Aug 2019 10:18:54 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/thrasher" aria-label="Profile: thrasher">@<bdi>thrasher</bdi></a> thanks please have a look at what I have uploaded so far. My main document in in the UIFlow roadmap discussion.</p>
]]></description><link>https://community.m5stack.com/post/5234</link><guid isPermaLink="true">https://community.m5stack.com/post/5234</guid><dc:creator><![CDATA[ajb2k3]]></dc:creator><pubDate>Mon, 19 Aug 2019 10:18:54 GMT</pubDate></item><item><title><![CDATA[Reply to How to use Back Buffer for drawing ? on Mon, 19 Aug 2019 10:17:02 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/ajb2k3" aria-label="Profile: ajb2k3">@<bdi>ajb2k3</bdi></a> I can help with translation if you're interested, shoot me a message via p.m.<br />
Thanks!</p>
]]></description><link>https://community.m5stack.com/post/5231</link><guid isPermaLink="true">https://community.m5stack.com/post/5231</guid><dc:creator><![CDATA[Thrasher]]></dc:creator><pubDate>Mon, 19 Aug 2019 10:17:02 GMT</pubDate></item><item><title><![CDATA[Reply to How to use Back Buffer for drawing ? on Mon, 19 Aug 2019 10:14:09 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/thrasher" aria-label="Profile: thrasher">@<bdi>thrasher</bdi></a> I’m currently working on the UIFlow document and have some WIP document uploaded in the project forum. Any feedback on them will be great fully accepted</p>
]]></description><link>https://community.m5stack.com/post/5227</link><guid isPermaLink="true">https://community.m5stack.com/post/5227</guid><dc:creator><![CDATA[ajb2k3]]></dc:creator><pubDate>Mon, 19 Aug 2019 10:14:09 GMT</pubDate></item><item><title><![CDATA[Reply to How to use Back Buffer for drawing ? on Mon, 19 Aug 2019 08:27:57 GMT]]></title><description><![CDATA[<p dir="auto">Unfortunately, thats a big problem. Lack of information/examples/libraries and such pushing people away from M5Stack devices. I've talked to my partners, and they said they not gonna switch until more docs/libs available. Hopefully M5Stack team will focus on this someday</p>
]]></description><link>https://community.m5stack.com/post/5225</link><guid isPermaLink="true">https://community.m5stack.com/post/5225</guid><dc:creator><![CDATA[Thrasher]]></dc:creator><pubDate>Mon, 19 Aug 2019 08:27:57 GMT</pubDate></item><item><title><![CDATA[Reply to How to use Back Buffer for drawing ? on Mon, 19 Aug 2019 08:13:50 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/progman" aria-label="Profile: progman">@<bdi>progman</bdi></a> said in <a href="/post/5213">How to use Back Buffer for drawing ?</a>:</p>
<blockquote>
<p dir="auto">I want use <strong>B</strong>ack <strong>B</strong>uffer for drawing my scene.<br />
I want draw all scene to BB and after that draw BB to screen.<br />
With BB I will have no blink effect. And can redraw all screen each frame.<br />
How to create BB and use it? I did not found API for that</p>
</blockquote>
<p dir="auto">Unfortunately not enough people are working on UIFLOW/Micropython graphics at the moment and so not much is known.</p>
]]></description><link>https://community.m5stack.com/post/5223</link><guid isPermaLink="true">https://community.m5stack.com/post/5223</guid><dc:creator><![CDATA[ajb2k3]]></dc:creator><pubDate>Mon, 19 Aug 2019 08:13:50 GMT</pubDate></item><item><title><![CDATA[Reply to How to use Back Buffer for drawing ? on Mon, 19 Aug 2019 06:35:45 GMT]]></title><description><![CDATA[<p dir="auto">Hi <a class="plugin-mentions-user plugin-mentions-a" href="/user/progman" aria-label="Profile: progman">@<bdi>progman</bdi></a> the graphics library on the M5Stack is quite limited not sure there is a back buffer. If you are looking to layer images, create sprites and tiles for games or UI you could check out the arduboy library <a href="https://github.com/phillowcompiler/ArduboyOnM5StackFACES" target="_blank" rel="noopener noreferrer nofollow ugc">https://github.com/phillowcompiler/ArduboyOnM5StackFACES</a> or the stage tile and sprite library <a href="https://www.hackster.io/deshipu/stage-a-tile-and-sprite-engine-e9e655" target="_blank" rel="noopener noreferrer nofollow ugc">https://www.hackster.io/deshipu/stage-a-tile-and-sprite-engine-e9e655</a></p>
]]></description><link>https://community.m5stack.com/post/5222</link><guid isPermaLink="true">https://community.m5stack.com/post/5222</guid><dc:creator><![CDATA[lukasmaximus]]></dc:creator><pubDate>Mon, 19 Aug 2019 06:35:45 GMT</pubDate></item></channel></rss>