<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[when call TFT_eSprite drawString, crash down]]></title><description><![CDATA[<p dir="auto">when i call TFT_eSprite  method drawString, system crash down and reboot,  code as following:</p>
<p dir="auto">M5.Lcd.fillScreen(TFT_BLACK);<br />
TFT_eSprite tftSprite = TFT_eSprite(&amp;M5.Lcd);<br />
tftSprite.createSprite(320, 120);<br />
while (true)<br />
{<br />
if(SoundWave::suspend) {<br />
TaskHandle_t hTask = xTaskGetCurrentTaskHandle();<br />
vTaskSuspend(hTask);<br />
}<br />
uint32_t ulNotificationValue = ulTaskNotifyTake(pdTRUE, xMaxBlockTime);<br />
if (ulNotificationValue &gt; 0)<br />
{<br />
tftSprite.fillSprite(TFT_BLACK);<br />
tftSprite.drawString("hello",10,20,TFT_WHITE);<br />
tftSprite.pushSprite(0,60);<br />
}<br />
}<br />
why?</p>
]]></description><link>https://community.m5stack.com/topic/3440/when-call-tft_esprite-drawstring-crash-down</link><generator>RSS for Node</generator><lastBuildDate>Wed, 13 May 2026 04:15:19 GMT</lastBuildDate><atom:link href="https://community.m5stack.com/topic/3440.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 08 Jul 2021 00:43:39 GMT</pubDate><ttl>60</ttl></channel></rss>