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    Full LVGL support

    Scheduled Pinned Locked Moved Features Wish List
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    • C Offline
      CodeGrue
      last edited by

      It seems like only a small set of objects and options from LVGL have been implemented in the m5stack_ui. Is there a plan to pull more of this stuff in? I am finding I have to jump to pure python to work round the limitations of the basic UI.

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