UIFlow play wav file for Fire?
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I notice that UIFlow has a "play wav file" function for Core2 but not for the Fire controller. Is there a rationale for this?
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The core2 uses a newer variant of the ESP32 D0WDQ6 then used in the Fire
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it's possible that this difference is due to the hardware capabilities of the two controllers. The Core2 may have a built-in audio module that allows it to play WAV files, while the Fire controller may not have the necessary hardware to support this feature.
It's also possible that the developers of UIFlow simply haven't had the time or resources to implement the "play WAV file" function for the Fire controller yet, but it may be added in a future update. You can also check different services provided by us.
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